Tuesday 3 January 2012

Unit 3 , Maya early images.

This is the next recorded image of the House of Usher. I have created, segmented and manipulated (thus far) a plane which shall form the mount on which the house sits and the lake floor. If anyone has an easier way of manipulating textures in the plane other than vertex, by vertex please let me know. Hopefully my remaining unit 2 and 3 Maya tutorials will provide the answer.

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